You can now easily integrate Adobe After Effects projects with Adobe LiveMotion. Create your complex animations in After Effects, then export your project as an Adobe Motion Exchange (AMX) format (.amx) file. Import this file into LiveMotion and then continue to work.
For information on using the LiveMotion (AMX) export feature in After Effects 5.5, please see:
AMX_Export_Guide.pdf ( 64 KB / 2 pages)
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Same as for After Effects 5.5 and LiveMotion 2.0. No additional requirements. It will not work with earlier versions of After Effects and LiveMotion, or the After Effects tryout version.
After downloading a ".hqx" file on a Macintosh, use StuffIt Deluxe or StuffIt Expander to access the file's contents. StuffIt Expander is available as a freeware product.
NOTE: Please ensure you have the latest version of StuffIt by Allume Systems, Inc.
Need help with downloading? See our Downloading Help documents.
To install the plug-in:
1. Download and uncompress the .hqx file
2. Place the contents of the entire folder (ExportAMX, SVGExportCarbon, and the associated language files - ExportAMX.French, ExportAMX.German, ExportAMX.Japanese) in the plug-ins folder.
3. Restart After Effects.
Adobe Motion Exchange (.amx) should now be selectable under "Export" in the "File" menu if a composition is selected in the Project window or there is an active composition.
- Please name your AMX file, source footage and its path using only single-byte English characters. If you use double-byte characters or non-English single-byte characters such as accents, LiveMotion will not be able to open the AMX file.
- Anchor Point animation is incorrect on footage with a non-square pixel aspect ratio.
- Anchor Point animation will be incorrect on nested compositions if the elements inside the nested compositions also have animation.
- AMX files with missing fonts cannot be opened.
- You cannot open AMX files that are on a server. Please copy the AMX file and the associated images folder to your local hard drive before trying to open it in LiveMotion.
- AMX can only export audio that has a source file. When using a plug-in that generates audio, render it to a file first and use that instead.
- Path Text characters with animated horizontal shear will be incorrect.
- When using Adobe Illustrator 8.0 files as layers, if the object contents are smaller than the bounding box of the object, its appearance in LiveMotion will not match the appearance in After Effects. Resave the file from Illustrator 9.0 or 10 to fix this problem.
- Footage files with uppercase extensions (for example, ".AI" instead of ".ai") are not considered native file types and will be rasterized when exported.
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